Articles in the Retro Category
Nintendo, still riding high on the tidal wave of success that was the NES (Nintendo Entertainment System) , or Famicom (FAMIly COMputer) in Japan, were understandably reluctant to enter the 16bit gaming console era, and wanted to support its 8 bit platform for as long as possible.
In 1988, both NEC and Sega launched their new 16bit gaming systems – the PC Engine and Mega Drive respectively. This prompted Nintendo to start work on its next gen console, the ‘Super Famicom’. Initially, it was intended to be backwards compatible with the …
SNK, which already was a large player in the arcade cabinet industry, introduced the MVS (Multi Video System) in 1989. This system allowed an arcade cabinet to store between 1 and 6 arcade games and, more importantly, allowed arcade operators to swap the games as they see fit (games were stored on cartridge) – thus greatly reducing the maintenance costs over the traditional arcade cabinets. This proved hugely successful, and SNK knew that if they could get the MVS into homes, then would be onto a sure winner.
And so work …
The crew at 360G have decided to start a Retro section on the site and podcast. The retro scene in the UK and indeed the world is now becoming increasingly popular with us oldies wanting to relive our youth and start retro gaming collections.
I am going to go back and play through my PS1 RPG collection and write up reviews on Final Fantasy 7,8,9, Grandia, Breath of Fire 3 and Alundra.
I have compiled a list of other RPG’s for the PS1 which I wish to review but do not have …